haptic communication in virtual reality environments

Touch and motion based interaction from computers to people is based on touch and motion, but it is not as advanced as haptic communication from human beings to computing systems. Human beings feel components through several methods. Large scale information about the locations of parts of the body is based on proprioceptors that record muscle contraction and expansion. Besides information concerning body position, this feedback gives macroscale information concerning object characteristics (such as size, shape, weight and motion) based on the resistance that the object brings to movement of human fingers, arms, etc. We all also receive microscale information concerning attributes of things such as texture, moisture, and temperature. This tiny scale feedback is based on mechanoreceptors in the skin. Further, Panormania covers VR related technologies.

When someone engages with a 100% immersive, artificially-generated setting, this is definitely within the field of Virtual Reality (VR). In any event, this is it virtual reality when someone interacts with the physical world with the assistance of selected virtual elements or implements? For instance, is it Virtual Reality (VR) if a pilot uses computer-generated outlines shown over the sky to navigate, a physician uses virtual images overlaid on the patient's skin to work, or an oil man uses virtual images superimposed on the earth to direct oil exploration? These uses are cases of "Mixed Reality" (MR). Mixed reality is not totally enveloping and computer-generated. These applications raise the issue as to what portion of computer generated parts is the border between pure virtual reality and mixed reality ...10%?...50%? ...90%? Based on where you make the cut-off -- a modern real-world setting including cell phones, e-mails, car direction systems, palm tops and similar devices may be seen, en masse, as a mixed reality environment. Virtual Tours Pittsburg, California provides further information on VR and these topics.

Virtual Gamers Online for further virtual reality info.

Inquiries concerning haptic communication in virtual reality environments and the site VirtualGamersOnline.com may be sent to:

VirtualGamersOnline.com

© 2007 by VirtualGamersOnline.com


Virtual Reality T-Shirts