|
|
defining virtual reality
Virtual Reality is an enveloping, engaging, and high-performance computer-created setting. A three-dimensional world engages sensory pathways through sufficient scope and depth to give the person engaged an impression of being encompassed by the VR simulation instead of watching the simulated components as tangential elements of the high priority physical setting. This does not demand that the human is convinced that the virtual construct is real, but does demand that the human behaves to a significant extent like the virtual world were real. The site on SensAble Technologies may also interest you.
Telepresence Virtual Reality is the use of Virtual Reality (VR) technology to enable people to be in one real-world location and yet work like they were in a second, remote physical place. Telepresence is different from mixed reality in that the Virtual Reality (VR) might be transparent to the person engaged. Virtual reality becomes a method to get something done. It serves as a way to "be" in another location without going there. The person engaged only consciously engages with real world places. Category #3 virtual reality is helpful for remote conferencing, telemedicine, virtual tourism, virtual home tours, and exploration of dangerous worlds (underwater, space exploration, etc.). The site on Virtual Tours San Joaquin, California delves into more regarding this and related topics. Similar VR topics at Virtual Gamers Online .
VirtualGamersOnline.com
|